I was responsible for all animations (including special effects) in this PC port to Sony Playstation and Sega Saturn. All original files were scaled down and mapped to a common palette. All animations were taken into dPaint, frames were eliminated and the remaining were touched up. Extra weapon models and UI elements were built in Max, rendered, reduced and mapped to the game palette and incorporated into the game. Was hard to find screen shots for this because it’s so old. As I find better, I will replace these. 3ds Max was used for this project.

Some NTSC screenshots



Some magazine scans