Resume

PRODUCTION APPLICATIONS

3DS MAX

Adobe Photoshop

3D MODELING AND ANIMATION

  • 3D Artist / Modeler for Infinite Space 3: Sea of Stars, converting 2D images to 3D and modeling assets including weapons systems, ships, and star bases.
  • Artist for Lemony Snicket
  • Art and special effects for Digimon Rumble Arena released in 4 languages
  • Artist for Samurai Jack
  • Sim City Technical Demo, Art Lead, designed level of detail procedure to optimize Sim City for the console
  • Baseball for Bam! Environment Artist, built 6 of 10 levels and optimized them all
  • Modeling, texturing, environment art, and particle effects for Harry Potter for the PC
  • Art Lead for Hot Wheels Slots Electric Racing
  • Art Lead for Hot Wheels Williams F1 Team Racer
  • Character Artist for Extreme for N64 for Looking Glass Studios
  • 3D Artist for Destruction Derby and World Rally for N64
  • Artist and Animator for Half Life and Prospero; Half Life was Game of the Year in 40 publications
  • Artist and Animator for Crusader: No Remorse for Sony PlayStation and Sega Saturn. Original design and development of 3D elements not included in the PC version.
  • Background artist for Magic the Gathering Battlemage for Windows 95, Sega Saturn, and Sony PlayStation.
  • 3D Artist for Youngblood for Sony PlayStation, Sega Saturn, Mac, and PC.
  • Developed graphics and QuickTime VR movies for Better Homes and Gardens Planning Your Dream Home CD ROM title.
  • Created and improved graphics and animation screens for Presentation Pro CD ROM real estate marketing tool.

MANAGEMENT

  • Managed a branch of a nation-wide retail chain developing skills in accounting, payroll, and personnel management, employee training, and delegation.
  • Implemented effective inventory control measures resulting in 6% increase in branch profits.
  • Through cost effective management, reduced employee turnover rate while increasing sales by creative merchandising with a strong emphasis on customer service.

EMPLOYMENT HISTORY

Self Employed Contractor at Digital Eel, Kirkland, WA 2013 – present doing 3d and 2d art for the upcoming indie game Infinite Space 3: Sea of Stars

Self Employed Contractor at CHI-LLC, Renton, WA 2008 to current- 2D and 3D modeler, data analysis, some proprietary scripting

Self Employed Contractor, Sammamish, WA 2004 to present – 3D modeling, some teaching, started a home based business

Amaze Entertainment, Kirkland, WA 1999 to 2004 – Traditional and Technical Art Lead

Looking Glass Studios, Bellevue, WA 1998 to 1999 – Character Artist/Animator,

Freelance Computer Artist and Animator 1995 to 1998 – Contracts include: Intermetrics Entertainment Software, Valve, LLC, Multicom Publishing, Inc.

Realtime Associates, Redmond, WA 1996 to 1997 – Artist/Animator

Warner Bros. Studio Stores, Bellevue, WA 1993 to 1995 – Stockroom Supervisor, Assistant to Animation Gallery Supervisor

Bellevue Community College, Bellevue, WA 1995 – Lab Technician

Video Concepts, Tukwila, WA 1992 to 1993 – Salesman

Sears Automotive, Seattle, WA 1992 – Commissioned Tire Salesman

Camelot Music, Lakewood, WA & Puyallup, WA 1988 to 1992 – Branch Manager

EDUCATION

Bellevue and Highline Community Colleges – Computer Graphics & Animation Certification program with emphasis on visual arts and business

Camelot Tech – intensive management training program

Clover Park VTI – computer operation, retailing, and accounting

Puyallup High School – concentration in visual and performing arts